Alternative titles
“You want to make the psychopathic beaver drunk?”
“I don’t trust him, because I just sold myself”
“Defamiliarisation event”
“Bondage is on the bingo card?”
“Makeup for a statue”
The party
Aelorya (elven druid)
Dernard (human magic user)
Frederick II (halfling thief)
Inesh (human thief)
Nigel (dwarven fighter)
Sweeney (halfling fighter/thief)
Valis (elven fighter)
XP
Not yet decided
Treasures
Copper bracelet with gemstone
The ring of eyeban
Summary
Valis sells Fred for 1000 GP
We safe Fred the next day
Seems the Ambers have done something to him
Stake out the tower during the nightmare
A creature appears climbing the tower
We defeat it in a fight
It was the creature we had heard about
We conform the creature was Theophil
We find the ring of eyeban on his hand
Next morning
Ambers aren’t really concerned with what happened
Maurice Amber, who suppositiously had died, is back alive
Ambers had mentioned the day before that Fred had been given into Maurice care
Back to the monastery
We leave the mansion
Witness an altercation between the Ambers and the inquisition
Probably the start of the events that will get them banished
Stay a few days at the monastery
Touch all three items at the same time
A magic portal (for lack of a better word) opens and we leave France
Reach a series of cavernous rooms, each with a huge statue and an inscribed bowl
Inscriptions match the grid we had found found in Session 119 – “It can be good, or bad, or disco”
See also Session 118 – “It’s a soap opera”
Pouring various things (water, oil, coins, blood) into the bowls just turns the statues alive
One after another we fight the statues
We barely get out alive
Sweeney saves Dernard via his ring from the silver princess
The final room leaves out into an amber mist


