Showing posts with label Shacklekeep Stories. Show all posts
Showing posts with label Shacklekeep Stories. Show all posts

Monday, July 29, 2024

Session 81 – “Shacklekeep Stories II: This is the most average squirrel there is”

Alternative titles

  • “A little pissing on the smouldering remains of your enemies”

  • “But it is cleric piss”

  • “How big is the squirrel? Squirrel sized!”

Location(s)

  • Squirrel Square

The party

  • Bob (human cleric)

  • Dernard (human magic user)

  • Kaya (dwarven fighter/cleric)

  • Valis (elven fighter)

XP

  • 183

Treasures

  • 3 tiger eye gems

  • 1 sceptre

Summary

  • Valis saw a lady ghost

    • When he told us about her, she was already gone

  • One month later the lady ghost was back

    • We followed her, but got interrupted by a troll

    • So we lost sight again

  • Another month later we saw her again and followed her

    • She lead us to a place with a stone block (an altar?) and four “angel” statues on top of some pedestals

  • Found a sleeping squirrel

    • Kaya placed it on a tree so it wouldn’t get hurt

  • Pedestal 1: Acid pool trap

    • Magic wall you can walk through

    • Shaft going downwards

    • Slimy handholds

    • Pool of water at the bottom with a metal plate at the bottom

    • “Water” is acid

    • Maybe there is a slime monster inside (it might be dead already)

    • Nothing of value could be found

  • Pedestal 2: Locked room trap

    • Small locked room in the pedestals

    • Found a skeleton and some tiger eye gems

    • Kaya got locked in for a moment, but from the outside the door could be opened

    • Took the skeleton with us to give it a proper burial

  • Pedestal 3: Slide trap

    • Four keyholes that didn’t do anything

    • Were just able to open a door

    • At the bottom was another door

    • Touching the floor created a slide

    • Managed to enter the door

    • Found three rooms

      • One was empty

      • One had a sceptre (taken by Valis)

      • One had an almost completely empty vial (taken by Dernard)

    • After taking the things this rooms collapsed

  • Pedestal 4: Another trap?

    • One keyhole

    • Couldn’t pick it, so tried to break it open

    • Weren’t able though and just attacked some displacer beasts

    • Killed one of them before the others fled

    • In the mouth of the statue above was something (a half-sphere with a hole)

    • Maybe there is a trap that would have been triggered by picking the lock?

  • Under the altar: Blade trap with illusions

    • Pushed the altar away

    • Lots of blades, some visible others triggered by unseen wires

    • Saw gold and firelight down

    • Threw a log down to break the blades and wires

    • Dasid went down, but the gold and light was gone, the room was empty

    • It was just an illusion

Thursday, May 30, 2024

Session 77 – “Shacklekeep Stories”

 


Location(s)

  • The ravine (dangerous cave)

The party

  • Dernard (human magic user)

  • Sweeney (halfling fighter/thief)

XP

  • 250

Treasures

  • 1 jewelled goblet

Summary

  • First of the “Shacklekeep Stories”

    • Dernard and Sweeney told about the time they went to explore the mystery cave in the ravine

  • Entered cave, path split into left and right side

  • Went to the right side and found a cave with a large pool of waterproof

    • Filled with white, blind fish

    • Saw a goblet lying in the pool

    • Tried to use unseen servant to get goblet

      • Servant vanished (dispelled?)

    • Tied rope around Sweeney, so he could get the goblet

    • Got attacked by a corrosive slime that was hiding in the water

      • 11 HP damage

      • Many items were destroyed (inclusive the business card)

    • Didn’t explore the area further, to avoid getting too close to the pool

  • Return to the entrance and went to the left side

    • Found a bunch dead ends

    • Found a large cave filled with branches and bones

    • A large “lump” was seen in the distance (a sleeping monster)

    • Found a scroll case (cleric spells) amongst the bones

    • Woke the monster (big and furry, so a “bear”?, couldn’t see properly)

    • Fled the caves

  • Returned to Shacklekeep

    • Encountered four undead monks at night

    • Avoided a fight by fleeing and hiding

Session 148 – “The maggot-fall”

  Alternative titles “Puzzles are the banana slugs of D&D” The party Aelorya (elven druid) Dernard (human magic user) Grimni...