Alternative titles
“Puzzles are the banana slugs of D&D”
The party
Aelorya (elven druid)
Dernard (human magic user)
Grimnir (dwarven thief)
Inesh (human thief)
Ryan (half-elven thief)
XP
None so far
Treasures
Gold and platinum coins
Jewels
Summary
Continued down corridor
Fought a figure who stepped out of a wall painting
Attacking the painting on the wall helped defeat the being
Found a triangular room
With some apparent hidden door and a pedestal
Corridor turned back and went further downs
Ground turned to sand
Found some undead in the sand, too many to kill
Crossed the sand via rope
Reached another chasm
Noticed above our heads the original bridge
Another corridor on other side
Used ropes to go downwards the chasm to another area below
Entered corridor and reached a crystal wall
Apparently full of maggots behind it
Went up/down the chasm to avoid undead that had come after us
Reached other side of chasm
Another triangular room
A sealed off area (via crystal walls)
Apparently filled with acid on the other side (like some undead were leaking)
Shattered the original crystal wall via arrow shot from distance
Set the flood of maggots on fire
Continued the passage
Found a room with two statues
One of a dwarven man in an aggressive position
One of a dwarven woman holding a cornucopia full of treasure, food and other goodies
Continued into a room with twelve doors
Large carving on ground (depicting the same figure we had seen throughout this dungeon)
Some silhouette behind the figure
Image on our entry door showed six dwarven woman and five dwarven men
Assumed that behind six doors would be treasures and behind five would be combat
Door twelve was the one we entered through
Found two of the treasure doors, and one of the combat doors

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