Wednesday, June 26, 2024

Session 79 – “I have a triangle now”

Map of the desert


Map of Amun-ra's tomb


Alternative titles

  • “Ryan is your Wünschelrute now”

  • “Oh boy, you all suck”

  • “Sexy dwarf, in a minimum amount of time”

  • “Art and bad choices”

Location(s)

  • The desert

  • Temple complex

  • Tomb of Amun-ra

The party

  • Dan (human ranger)

  • Dernard (human magic user)

  • Kaya (dwarven fighter/cleric)

  • Nigel (dwarven fighter)

  • Ryan (half-elven thief)

  • The Hainfelder (dwarven fighter)

  • Valis (elven fighter)

XP

  • 18

Treasures

  • None

Summary

  • Another member of the Hainfelder clan joined us

  • Meet ghost of Amun-ra

    • Asked us to look his temple, only leaving a boat for his journey to the afterlife

    • Lead us to the temple complex in the West

  • Met Thun Dervishes at the gate to temple complex

    • Didn’t want us to loot the tomb

    • Let us enter it to worship

  • Entered temple complex and went up stairs into tomb of Amun-ra

    • Found some secret doors

    • Nigel summoned his inner Valis and touched some statues inappropriately

    • Valis summoned his inner Nigel and almost died jumping into the water shaft

    • Found a “treasure room”, we said our good-byes to Nigel, he survived though

    • Nothing was to be found

    • Heard somebody coming towards us the way we had arrived from

Wednesday, June 12, 2024

Session 78 – “Ride the worm wind”

Map of the pyramid tomb

Map of the desert


Location(s)

  • The desert

  • Tomb of the djinn

The party

  • Bob (human cleric)

  • Dernard (human magic user)

  • Kaya (dwarven fighter/cleric)

  • Nigel (dwarven fighter)

  • Ryan (half-elven thief)

  • Valis (elven fighter)

XP

  • 88

Treasures

  • None

Summary

  • Went through the portal and journeyed through the desert

    • Had prepared a sled to carry our things

  • Reached two pillars in the sand

    • Remains of a road and way stones lead away from it

    • Followed the old road

  • Encountered a giant sand worm and fled

  • Reached some hills where we camped during the heat of the day

  • Continued our journey and reached a fallen obelisk

    • Road splits here

    • Inscriptions on obelisk:

      • “Road of kings”

      • “City of gardens” (the left path?)

      • “Tomb of [some name]” (the right path?)

  • Continued travelling to the left and reached a statue in the sand

    • Inscriptions on tablet of statue:

      • “Look on ruins of great city and despair”

      • “Great magic”

      • “Mens works”

  • Dernard and Kaya fell into a sink hole, the others followed after them

    • Were in a huge dome under the sand

    • Found a building in the dome

    • Found a golden, sealed door in the building

    • Found some inscriptions in the building

      • “Sacr Al Gimi”

      • “Amdula”

      • “Bismila and Duvan”

      • Later discovered to be passwords for golden door

    • Read the inscriptions on the golden door (via Read Magic spell)

      • “Do not disturb the vanquished one”

      • “He is the treasure that must be kept”

    • Encountered a water spirit (or something) above ground that answered three questions

      • Who is the vanquished one? Sacr Al Gimi

      • How to open golden doors? Pass right hand before them and speak his name

      • Last question wasted because Nigel is Nigel

    • Entered room behind the golden door

      • Walls of light blocked the path

      • Blue = ice magic, yellow = lightning, red = fire (probably)

      • Nigel got temporarily frozen

      • Used the passwords to get though the walls

      • Found a giant oil lamp

      • Unsealed the lamp and summoned the Djinn

      • Wants to lay waste to the land (already a desert, so no issue?)

      • Djinn left

  • Climbed out the sink hole again to return to the pyramid

    • Encountered a ghost in the sand dunes

Thursday, May 30, 2024

Session 77 – “Shacklekeep Stories”

 


Location(s)

  • The ravine (dangerous cave)

The party

  • Dernard (human magic user)

  • Sweeney (halfling fighter/thief)

XP

  • 250

Treasures

  • 1 jewelled goblet

Summary

  • First of the “Shacklekeep Stories”

    • Dernard and Sweeney told about the time they went to explore the mystery cave in the ravine

  • Entered cave, path split into left and right side

  • Went to the right side and found a cave with a large pool of waterproof

    • Filled with white, blind fish

    • Saw a goblet lying in the pool

    • Tried to use unseen servant to get goblet

      • Servant vanished (dispelled?)

    • Tied rope around Sweeney, so he could get the goblet

    • Got attacked by a corrosive slime that was hiding in the water

      • 11 HP damage

      • Many items were destroyed (inclusive the business card)

    • Didn’t explore the area further, to avoid getting too close to the pool

  • Return to the entrance and went to the left side

    • Found a bunch dead ends

    • Found a large cave filled with branches and bones

    • A large “lump” was seen in the distance (a sleeping monster)

    • Found a scroll case (cleric spells) amongst the bones

    • Woke the monster (big and furry, so a “bear”?, couldn’t see properly)

    • Fled the caves

  • Returned to Shacklekeep

    • Encountered four undead monks at night

    • Avoided a fight by fleeing and hiding

Monday, May 20, 2024

Session 76 – “Only you can prevent forest fires”

 

Location(s)

  • Brewery goblins lair

  • Lake flake

  • Pyramid tomb (aka underwater tomb)

The party

  • Bob (human cleric)

  • Dernard (human magic user)

  • Kaya (dwarven fighter/cleric)

  • Nigel (dwarven fighter)

  • Valis (elven fighter)

XP

  • 31

  • XP for session 75 handed out

Treasures

  • From pyramid tomb

    • Metal spears, 6x (from wooden statues, not sure if valuable)

    • Necklace (from black statue)

    • Gemstones, 2x (Tigereye)

Summary

  • Tried to kill brewery goblin leader

    • Set brewery on fire

    • Goblins didn’t show up

    • Centaurs did and gave us a lesson on preventing forest fires

  • Returned to lake Flake

    • Nixes gave us another circlet (was in pieces, but Nixies fixed it for us)

    • Nixies opened another portal on the shore of the lake

  • Entered portal

    • Was the same underwater tomb we encountered in session 33

    • Explored various, formerly unexplored rooms

    • Room with wooden statues

    • Room with rotten stuff on the floor

    • Room with large statue of woman and smaller cat statues

    • Room with unopened sarcophagus and solid gold throne

      • For safety reasons didn’t open the sarcophagus

      • Couldn’t get the throne out because of its weight

    • Nixies told us the portal would stay open for another week

    • Left the dungeon via the three portcullises

    • Found ourselves in a large plain of black sand and a pyramid behind us

    • Planned an expedition to something we saw in the distance

Sunday, May 19, 2024

Session 75 - "Overthinking goblins"

Location(s)

  • Weird Weir

  • Unda’s river

  • Brewery goblins lair

  • Gem door dungeon

The party

  • Bob (human cleric)

  • Dernard (human magic user)

  • Kaya (dwarven fighter/cleric)

  • Nigel (dwarven fighter)

  • Valis (elven fighter)

XP

  • 31 (handed out in session 76)

Treasures

  • None

Summary

  • Talked to Salvic the talking fish

    • Goblins drain river to catch him

    • Gravelneck (goblin chief) has a grief with Salvic

  • “3 giants” (three tall standings stones)

    • Toppled one of them

    • Encountered giant spider nearby

  • “Biting tree” (goblins bite into it?)

  • Brewery goblins lair (Cave and outbuilding on hill)

    • Outbuilding is goblin beer brewery

    • Cave leading into goblin lair

    • Talking giant rat led us through maze to goblins (payed it with food)

    • Freed Unda (water spirit) the goblins had captured

    • Stand-off against goblins

    • Wager with Gravelneck to let us go

  • Gem door dungeon

    • Goblins lead us here

    • Wanted us to open the door (wager was we wouldn’t be able to)

    • Opened first door and entered dungeon

      • Combination: Opal – Pearl – Emerald – Nephrite (spells: OPEN)

      • Hid behind door from goblins

    • Failed to solve second door puzzle

    • Waited out the goblins and left the dungeon

  • Brewery goblins lair

    • Reclaimed Nigel’s ponies from nearby the goblin lair

    • Made plans to assassinate the goblin chief

Wednesday, May 8, 2024

Session 74 - "Are you going to clean the sticky princess?"


Location(s)

  • Tomb of Cotum

  • Wood elves den

  • Lake flake

The party

  • Bob (human cleric)

  • Dernard (human magic user)

  • Kaya (dwarven fighter/cleric)

  • Nigel (dwarven fighter)

  • Ryan (half-elven thief)

  • Valis (elven fighter)

XP

  • 15

  • XP for session 73 handed out

Treasures

  • None

Summary

  • Tomb of Cotum

    • Party rested for two days to recover

    • Only rubble was left of the tomb when we returned

  • Wood elves den

    • Went upstream from the tomb to find a hill with a tall tree

    • Dasid went inside some openings to scout, found living quarters

    • Three wood elves came back to their home

    • Didn’t like Dasid

    • Weren’t interested in trade routes

    • Didn’t know Merith

    • Might be interested in trade relating to mushrooms

    • We told them about the elves at the tower of the heavens

    • When we left, Ryan noticed that the tree on top of the hill had shifted somehow

  • Lake Flake

    • Returned to the lake to meet the nixies

    • Lake was partially dried up

    • Nixies told us Goblins had blocked the river upstream

    • Offered to deal with the goblins

    • Went upstream

    • Fought a swarm of horseflies and an owlbear

    • A fish in the river started to talk to us (end of session cliffhanger)

Wednesday, May 1, 2024

Session 73 - "We suck at riddles"



Location(s)

  • The Hill (monastery, ogres caves, witches cottage)

  • Tomb of Cotum

The party

  • Bob (human cleric)

  • Dernard (human magic user)

  • Kaya (dwarven fighter/cleric)

  • Nigel (dwarven fighter)

  • Ryan (half-elven thief)

  • Valis (elven fighter)

XP

  • 192 (handed out in session 74)

  • XP for session 72 handed out

Treasures

  • Dagger (magical?)

  • 2 crystals (eyes from statues)

Summary

  • Journey back to the monastery

    • Dog got attacked in the middle of the night.

    • Attacker wasn’t found.

  • At monastery (at the hill)

    • Petrified ogre discovered. Saved with the ring of Aris.

    • Fought a centipede infestation.

    • Researching the silver princess in the barons book.

      • Baron was searching for the palace of the silver princess.

      • A map is needed to get there.

      • According to the witches, Ryan has the key.

  • At ogres caves (at the hill)

    • Ogres told us about a woman that came to our monastery. Didn’t know who she was.

    • Ogres didn’t know anything about Merith

  • At the witches cottage (at the hill)

    • Didn’t know anything about Merith.

    • Had met the silver princess long time ago in the past.

    • Told us Ryan has the key to find her palace.

    • Wanted the head of the ogre.

  • Journey to lake flake

    • Pony got attacked in the middle of the night.

    • Attacker wasn’t found.

  • Discovered the tomb of Cotum

    • Saw smoke in the distance as well as a structure nearby.

    • Went to the structure. A building in a lake with doors on all sides.

    • Inside were two large, bronze statues, with crystal eyes and four figurines in their palms (red, blue, green and amber)

    • A long inscription was at the pedestal, where parts of it could be pressed like buttons.

      • Some text made the figurines shine with light.

      • Some text opened a secret door, leading downwards.

      • Some text turned on light in the room downwards.

    • Downwards was a big sarcophagus

      • Inside was a skeleton, a bag of gems and a dagger.

      • Dernard took the dagger, Kaya the gems (she had a bad feeling about them).

      • Kaya smashed the skull of the skeleton, per tradition.

    • Ryan found a secret door, leading further down.

      • Found two dozens of smaller sarcophagi (more like coffins).

      • Opened the first, and smashed the skeletons skull.

      • All other coffins opened and skeletons came out.

      • We went back upwards to create a bottleneck for the fight.

    • The big sarcophagus opened

      • Started to fight the skeleton from the big sarcophagus.

      • The skeletons from further down bowed to Kaya and fought against the bigger skeleton.

      • When it was defeated, all skeletons turned to dust.

      • Returned back down and collected some gold from the coffins.

    • Went back to the very first room.

      • The doors were gone.

      • Many shadows appeared and started to attack us.

      • Dernard tried to push various texts in the pedestal, which didn’t seem to help.

      • Ryan returned the figurines to the statues

      • Nigel took the gems from Kaya and brought them back to the sarcophagus.

      • The doors reappeared.

      • Nigel took two of the crystals from the statues eyes.

      • Everybody left the tomb and we closed the door behind.

      • Plans were made to return to get what we had to leave behind.

Session 148 – “The maggot-fall”

  Alternative titles “Puzzles are the banana slugs of D&D” The party Aelorya (elven druid) Dernard (human magic user) Grimni...